Ctrl + S saves the map.
Ctrl + Shift + S saves map to new file.
Ctrl + A selects all blocks/units.
Ctrl + O opens a map from file.
Ctrl + D deselect all blocks/units.
Ctrl + C copies the current selection of blocks and units.
Ctrl + X cuts the current selection of blocks and units.
Delete deletes all selected blocks and units.
Backspace deletes the context object on the selected block.
Hitting Y toggles target raycasting. If target raycasting is on, props and other objects intercept mouse ray-casting when selecting, hovering, or painting.
Escape opens the game menu/settings.
] toggles the interface on and off.
G while the Layers window is open toggles the layer transform gizmo.
These hotkeys change the currently selected tool.
C – Rotate
V – Select
B – Brush
N – Blaster
M – Drag Shape
K – Paint Bucket
Left-Click selects a block or unit.
Left-Click + Drag selects an area of blocks/units.
Shift + Click adds a block to the selected blocks. This can be combined with drag selection to add multiple blocks.
Ctrl + Click adds or removes a block from the selected blocks. This can be combined with drag selection to add or remove multiple blocks.
Ctrl + Alt + Scroll with a block selected cycles through each block component.
I to toggle if selected blocks are isolated.
L to toggle if selected blocks are locked.
Alt + Shift + Scroll rotates the brush components 30° for hex and 45° for square.
Alt + Shift + Ctrl + Scroll rotates the brush components 60° for hex and 90° for square.
Ctrl + Scroll changes the current brush shape.
Shift + Scroll changes the size of the brush.
Ctrl + Alt + Scroll changes the style of the brush component.
Tab changes the style group of the brush component.
Alt + Scroll rotates the blaster components 30° for hex and 45° for square.
Alt + Shift + Scroll rotates the blaster components 60° for hex and 90° for square.
Ctrl + Scroll changes the blast intensity.
Ctrl + Alt + Scroll changes the style of the brush component.
Ctrl + Shift + Scroll changes the initial blast position.
Ctrl + Shift + Alt + Scroll changes the number of shapes blasted.
Shift + Scroll changes the size of the blast radius.
These hotkeys will change the type of brush to a certain brush action.
Q – Create block
E – Eraser
R – Random rock from the selected palette
T – Random plant from the selected palette
C – Block selection
, (Comma) – Lower elevation
. (Period) – Raise elevation
I - Isolate block
U - Deisolate block
L - Lock block
O - Unlock block
These hotkeys will change the elevation of the selected block or the type of brush.
` (Backtick) sets the elevation to 0
1 – 0 sets the elevation to 1-10
*Holding Ctrl increases by 10, Ctrl+Shift increases by 20, Ctrl+Alt increases by 30, and Ctrl + Shift + Alt increases by 40.
Ctrl + Scroll changes the elevation of selected blocks by 1.
Ctrl + Shift + Scroll changes the elevation of selected blocks by 5.
While a unit is selected, these hotkeys are active.
1 – Move.
2 – Attack.
5 – Kill or resurrect.
ASWD/Arrow Keys move the camera left, backward, forward, and right.
Keypad –/+ zoom in and out.
Page Up/Down zooms vertically up and down.
Right-Click + Drag rotates the camera.
Middle Mouse + Move Mouse moves the camera in the opposite direction of the mouse movement.
Ctrl + R resets the camera’s rotation
H centers the camera on the full environment.
F centers camera on selected blocks.
\ toggles ASWD and Edge panning on and off.
Harken Studio