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Welcome to our Knowledge Engine

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Hotkeys and Controls

Hotkeys and Controls

File Management

  • Ctrl + S saves the map.

  • Ctrl + Shift + S saves map to new file.

  • Ctrl + A selects all blocks/units.

  • Ctrl + O opens a map from file.

Blocks

  • Ctrl + D deselect all blocks/units.

  • Ctrl + C copies the current selection of blocks and units.

  • Ctrl + X cuts the current selection of blocks and units.

  • Delete deletes all selected blocks and units.

  • Backspace deletes the context object on the selected block.

  • Hitting Y toggles target raycasting. If target raycasting is on, props and other objects intercept mouse ray-casting when selecting, hovering, or painting.

Interface

  • Escape opens the game menu/settings.

  • ] toggles the interface on and off.

  • G while the Layers window is open toggles the layer transform gizmo.

Tools

These hotkeys change the currently selected tool.

  • C – Rotate

  • V – Select

  • B – Brush

  • N – Blaster

  • M – Drag Shape

  • K – Paint Bucket

Selection

  • Left-Click selects a block or unit.

  • Left-Click + Drag selects an area of blocks/units.

  • Shift + Click adds a block to the selected blocks. This can be combined with drag selection to add multiple blocks.

  • Ctrl + Click adds or removes a block from the selected blocks. This can be combined with drag selection to add or remove multiple blocks.

  • Ctrl + Alt + Scroll with a block selected cycles through each block component.

  • I to toggle if selected blocks are isolated.

  • L to toggle if selected blocks are locked.

Brush

  • Alt + Shift + Scroll rotates the brush components 30° for hex and 45° for square.

  • Alt + Shift + Ctrl + Scroll rotates the brush components 60° for hex and 90° for square.

  • Ctrl + Scroll changes the current brush shape.

  • Shift + Scroll changes the size of the brush.

  • Ctrl + Alt + Scroll changes the style of the brush component.

  • Tab changes the style group of the brush component.

Blaster

  • Alt + Scroll rotates the blaster components 30° for hex and 45° for square.

  • Alt + Shift + Scroll rotates the blaster components 60° for hex and 90° for square.

  • Ctrl + Scroll changes the blast intensity.

  • Ctrl + Alt + Scroll changes the style of the brush component.

  • Ctrl + Shift + Scroll changes the initial blast position.

  • Ctrl + Shift + Alt + Scroll changes the number of shapes blasted.

  • Shift + Scroll changes the size of the blast radius.

Paint Actions

These hotkeys will change the type of brush to a certain brush action.

  • Q – Create block

  • E – Eraser

  • R – Random rock from the selected palette

  • T – Random plant from the selected palette

  • C – Block selection

  • , (Comma) – Lower elevation

  • . (Period) – Raise elevation

  • I - Isolate block

  • U - Deisolate block

  • L - Lock block

  • O - Unlock block

Elevation

These hotkeys will change the elevation of the selected block or the type of brush.

  • ` (Backtick) sets the elevation to 0

  • 1 – 0 sets the elevation to 1-10
    *Holding Ctrl increases by 10, Ctrl+Shift increases by 20, Ctrl+Alt increases by 30, and Ctrl + Shift + Alt increases by 40.

  • Ctrl + Scroll changes the elevation of selected blocks by 1.

  • Ctrl + Shift + Scroll changes the elevation of selected blocks by 5.

Unit Controls

While a unit is selected, these hotkeys are active.

  • 1 – Move.

  • 2 – Attack.

  • 5 – Kill or resurrect.

Camera Movement

  • ASWD/Arrow Keys move the camera left, backward, forward, and right.

  • Keypad –/+  zoom in and out.

  • Page Up/Down zooms vertically up and down.

  • Right-Click + Drag rotates the camera.

  • Middle Mouse + Move Mouse moves the camera in the opposite direction of the mouse movement.

  • Ctrl + R resets the camera’s rotation

  • H centers the camera on the full environment.

  • F centers camera on selected blocks.

  • \ toggles ASWD and Edge panning on and off.

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Harken Studio